The Three
I've spent a lot of time recently talking to my own personality fragments. I'm not sure whether it's a survival technique or a from of psychosis or whatever but I've come to exist as the sum total of three pseudo-beings. Note that this is not schizophrenia, I remain one person, I've simply grown into this method of internal structure.
The one word description of the three are good, evil, and trickery, but those fail miserably. You would need a form of the word evil that doesn't have a negative connotation and a form of the word trickery that also incorporates whimsy, impulse, and resourcefulness. I've named them, a clear sign of my insanity, but my recent introspections have prompted me to rename one of them. As of now the official names for the personality fragments are:
Good: Sulfuras
Evil: Nihel
Trickery: Slyz
In my recent introspections I've found that they each spring from one core belief, or belief system, and they can be understood best by explaining their core system.
Nihel: The Force of Evil.
There is only one rule in the world; what one can do and what one can't do. The whole of the world amounts to nothing more then a vast continuous exchange of power. Society is a machine constructed in order to shift power to those who know how to use it. The same is true of ethics. Every system of rule or order is nothing more then means of shifting power. Those who cling to hopes and ideals in defiance of this will be ground up by the vast machine, and what power they might have once had will be shifted to those who know the machine for what it is. The only one's who will succeed are those who have the courage to see the machine for what it really is, and the tenacity to take power for themselves.
Sulfuras: The Force of Good
You have to do what's right. You know, deep in the core of your being, what is the right thing to do. It may not always be easy, and it may not always be in your interest, but it is what you have to do. You aren't doing this for some outside entity, don't do it for country, don't do it because it's the law, don't do it because you expect something in return do it because it's right. No matter the burden, no matter the chore I will do the right thing; though I be damned I will live forever in service to the lord, and to that which I know to be truly righteous.
Slyz: Force of Trickery
It's all a big game. No matter how preachy anyone gets no matter how serious anyone may seem never forget that it's all a big game, and games have winners and losers. You've gotta stay on top, you've gotta keep your hand full and you have to know when the cards don't matter. The game is ever changing, the rules aren't consistent and if you do it right they won't even matter. Sure it's a constant high wire act but that's half the fun. What would life be without a bit of danger? As long as you keep moving and keep playing like you know what you're doing you'll be fine, and if the impulse strikes you then jump. You may win, you may fall, but either way it'll be a good story, and as long as you can scrape yourself together and keep moving you'll be fine.
The one word description of the three are good, evil, and trickery, but those fail miserably. You would need a form of the word evil that doesn't have a negative connotation and a form of the word trickery that also incorporates whimsy, impulse, and resourcefulness. I've named them, a clear sign of my insanity, but my recent introspections have prompted me to rename one of them. As of now the official names for the personality fragments are:
Good: Sulfuras
Evil: Nihel
Trickery: Slyz
In my recent introspections I've found that they each spring from one core belief, or belief system, and they can be understood best by explaining their core system.
Nihel: The Force of Evil.
There is only one rule in the world; what one can do and what one can't do. The whole of the world amounts to nothing more then a vast continuous exchange of power. Society is a machine constructed in order to shift power to those who know how to use it. The same is true of ethics. Every system of rule or order is nothing more then means of shifting power. Those who cling to hopes and ideals in defiance of this will be ground up by the vast machine, and what power they might have once had will be shifted to those who know the machine for what it is. The only one's who will succeed are those who have the courage to see the machine for what it really is, and the tenacity to take power for themselves.
Sulfuras: The Force of Good
You have to do what's right. You know, deep in the core of your being, what is the right thing to do. It may not always be easy, and it may not always be in your interest, but it is what you have to do. You aren't doing this for some outside entity, don't do it for country, don't do it because it's the law, don't do it because you expect something in return do it because it's right. No matter the burden, no matter the chore I will do the right thing; though I be damned I will live forever in service to the lord, and to that which I know to be truly righteous.
Slyz: Force of Trickery
It's all a big game. No matter how preachy anyone gets no matter how serious anyone may seem never forget that it's all a big game, and games have winners and losers. You've gotta stay on top, you've gotta keep your hand full and you have to know when the cards don't matter. The game is ever changing, the rules aren't consistent and if you do it right they won't even matter. Sure it's a constant high wire act but that's half the fun. What would life be without a bit of danger? As long as you keep moving and keep playing like you know what you're doing you'll be fine, and if the impulse strikes you then jump. You may win, you may fall, but either way it'll be a good story, and as long as you can scrape yourself together and keep moving you'll be fine.
1 Comments:
How do reconsile all three personality fragements being true?
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