Thursday, November 10, 2005

A Chance Encounter (D&D)

A few days after Silans defeat and the discovery of the tunnel a guard approaches you. He dosn't look happy.

"Hey! Heroes! (He says the word heroes in a mocking schoolyard bully style voice) I've got a bone to pick with you. Do you have any idea what's happened ever since you found that passageway in the sewer? That's Right!, They've got us Guarding A SEWER. Do you have any idea how hard our jobs were already? We either stand around all day wearing heavy stuffy armor, or we get killed by sum apeshit wacko with claws and a God crammed up his ass. But now, Thanks to you bastards, we have to do all that IN THE FUCKING SEWER! You bastards better do something about this or we're gonna have your heads" He stomps off in the opposite direction, pausing to bark insults at a few of the people who've gathered around to watch the crazy man shouting.

[Sense Motive] He probably won't actually attack you, he's intelligent enough to know that the rest of the town loves you and that it'd take 20-30 guards to kill alll of you. That dosn't make him any less of a bitch though.

[Note to Non D&D Player] Sense Motive is a skill characters can get which allows them to tell when someone is lying.

[Wildis's Response]Wildis whispers to comrades:
Let's not tell the guards when we've ousted the Rat from his sewer home.

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