Thursday, November 10, 2005

Murder in the Docks (D&D)

Part 1 conclusion:

Silan has escaped, his mercenaries are dead but the hunt is far from over...

XP
2 CR 1/2 Montsers: 300
5 CR 1 Monsters: 1500
Silan defeated, but not killed: 900
Poison Needle trap: 300
Roleplaying XP, Hostage interrogated: 300
Roleplaying XP, Turning over an evil tiefling to a good church: 600 (that was genius)

Completed by 3 people

Each Player (including verj) gains 1300 XP

Part 2 Conclusion:

And now you know. The cult of Hezak is far from beaten, and they persue your deaths relentlessly, but now you have the opportunity to strike back. With the discovery of the tunnel and the town guards appropriate response to it peace should be restored.

Your quest is far from over though. The Marquis has offered you a 50 gold bounty for every cultists killed or otherwise neutralized as a threat, and additional rewards for killing members of this so called "Azure Guard"

While resting a guard comes to speak with you. Silan commiteed suicide in prison, stabbed himself 16 times in the back. It seems odd but the guards have learned not to ask questions.

Another message comes for you as well. It's sealed with a complex "S" glyph. The letter inside reads:
"The listed bounty for Silan, 7th Son of Adonis, 400 gold. 100 to each involved." It isn't signed.


The Total XP gained by all players in the "Murder in The Docks" Adventure is 2300. This includes the xp gained in part 1

Total Gold gained by each character
Rek:920
Yammamoto:920
Wildis:920
Verj:658

This includes the mundane items left by the characters, and is once again the total gained by the "Murder in the Docks" adventure.

Magic items left to distrubte

Wand of Magic Missle (3rd level caster) 47 charges
Ring of Protection +1

You've gained 3140 total xp each thus far, so you should get level ups.

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